Catalogue of Modules, University of Nottingham

G53CWO Computers in the World
(Last Updated:03 May 2017)

Year  15/16

Total Credits: 10

Level: Level 3

Target Students:  Part II undergraduate students in the School of Computer Science, in particular those on accredited programmes of study. Also available to taught postgraduate students in the School of Computer Science.

This module is part of the Software Engineering theme in the School of Computer Science.  Available to JYA/Erasmus students.

Taught Semesters:

Autumn Assessed by end of Autumn Semester 

Prerequisites: None.

Corequisites:  None.

Summary of Content:  The module looks broadly into the impact that computer systems have in society and the implications of this from the perspective of a computer scientist, while considering a range of legal, ethical, professional and social issues. The module covers topics such as ethics, critical thinking, professionalism, privacy, intellectual and intangible property, cyber-behaviour, accountability, safety, dependability and reliability, all these within the context of computer systems development. You will spend one hour per week in lectures and one hour per week in group-based workshops for this module. Module Web Links:
  • Module Web Page
  • Method and Frequency of Class:

    ActivityNumber Of WeeksNumber of sessionsDuration of a session
    Lecture 11 weeks1 per week1 hour
    Workshop 11 weeks1 per week1 hour 30 mins

    Activities may take place every teaching week of the Semester or only in specified weeks. It is usually specified above if an activity only takes place in some weeks of a Semester

    Method of Assessment: 

    Assessment TypeWeightRequirements
    Exam 1 50 1 Hour unseen written examination (develop discursive arguments) 
    Coursework 1 20 Weekly workshop assignments (with peer assessment) 
    Coursework 2 30 Case study analysis (discursive ethics discussion) 

    Dr D Landa Silva

    Education Aims:  To give students a broad view of the diverse legal, ethical, social and professional dimensions of computing and the use of computer-based systems in the everyday world. For students to apply these perspectives to contemporary situations. For students to reflect on their own experience and practice, and to plan for the future.

    Learning Outcomes:  Knowledge and Understanding:
    A1. Dependability of computing systems
    A2. The synergy of hardware and software in computer systems implementation

    Intellectual Skills:
    B1. Think independently while giving due weight to the arguments of others

    Professional Skills:
    C1. Legal, ethical and social aspects of computing
    C2. The nature of professionalism and the role of professional bodies

    Transferable Skills:
    D1. Communicate effectively
    D2. Reflect upon and assess their own progress, strengths and weaknesses

    Offering School:  Computer Science

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