Total Credits: 10
Level: Level 3
Target Students: Part II undergraduate students in the School of Computer Science. Also available to students from other Schools with the agreement of the module convenor. Available to JYA/Erasmus students.
|Spring||Assessed by end of Spring Semester|
Summary of Content:
This module is part of the Human-Computer Interaction theme in the School of Computer Science.
The course is a practical course covering the critical elements of the principles of design. Such principles are applied to new media applications, with a particular focus on its use in the context of the web. This course also aims to give students a hands on experience with emerging new media technologies. Technical issues such as colour, images, audio, video and animation will be introduced and discussed in addition to usability and interaction. Practical use of multimedia authoring systems, content management systems, flash and HTML 5 will form part of this module. Such tools will be put into context with emerging paradigms and new media for mobile platforms.
Method and Frequency of Class:
|Activity||Number Of Weeks||Number of sessions||Duration of a session|
|Lecture||11 weeks||1 per week||2 hours|
|Computing||11 weeks||1 per week||2 hours|
Method of Assessment:
|Coursework 1||100||Assessment is through a portfolio of design work. This will either be produced individually or as a group, depending on the preference of the module convenor. Submission of the portfolio could be split into multiple deliverables.|
Dr J Greensmith
Education Aims: To introduce students to multimedia including the complex issues of human perception of sound, colour and objects.
Learning Outcomes: To be able to design and produce multimedia objects.
Offering School: Computer Science
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