Total Credits: 10
Level: Level 4
Target Students: Available to MSc students only in the School of Computer Science. Also available to students from other Schools with the agreement of the module convenor. Available to JYA/Erasmus students.
|Autumn||Assessed by end of Autumn Semester|
Summary of Content:
This module is part of the Human-Computer Interaction theme in the School of Computer Science.
This module provides an introduction to the foundations of human-computer interaction (HCI). The course will address the theoretical foundations of HCI, the relevance of users to the design process, user interface design (input/output technologies, interaction styles/paradigms, user support etc.), prototyping techniques, and user evaluation.
Method and Frequency of Class:
|Activity||Number Of Weeks||Number of sessions||Duration of a session|
|Lecture||11 weeks||2 per week||1 hour|
Method of Assessment:
|Coursework 1||50||group component - design and prototype and write 3000 group word report; peer assessment|
|Coursework 2||50||group component - evaluate prototype and write 3000 word group report; peer assessment|
Dr D Kirk
Education Aims: This module aims to provide students with a broad understanding of the aims, purposes and key topics of the study of human-computer interaction. In particular it introduces them to the concept of user-centred interaction design, highlights its importance in technology development and teaches some key design and evaluation skills for producing usable technologies.
Learning Outcomes: Knowledge and Understanding: The relevance and importance of considering the human in the design and implementation of IT products/systems. The issues involved and methods needed to design and evaluate technologies from a user-centred perspective. An awareness of the wider socio-cultural and contextual issues which affect the design of technology. Intellectual Skills: The application of relevant theories and knowledge of human capabilities and limitations to the design of IT systems. A critical understanding of the key role of the user in systems design. Professional Skills: Lo-fi interface prototyping methods. Interface evaluation methods. Knowledge of application of user interface standards. Transferable Skills: Team work. Critical thinking. Oral and written communication.
Offering School: Computer Science
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