Total Credits: 10
Level: Level 4
Target Students: MSc in Human Factors, BEng and MEng Product Design and Manufacture, MSc Human-Computer Interaction, MSc BioEngineering, any 3rd or 4th year student in Department of Mechanical, Materials and Manufacturing Engineering.
|Autumn||Assessed by end of Autumn Semester|
Prerequisites: Undergraduate students from M3 taking this module should have a basic knowledge of professional skills from modules such as MM1PRO or equivalent
Summary of Content: For Human Factors/Ergonomics work, computers can render digital representations of people with varying characteristics performing a multitude of tasks within simulated environments. Moreover, simulation tools can enable designers, managers and end-users to experience products and systems in realistic, interactive environments. Such advancements have significant cost implications, enabling designs and their implications to be visualised early in the development lifecycle.
This module will provide students with the knowledge and skills required to understand and utilise computers as Human Factors tools for modelling people and systems (tasks, interfaces, environments). The module is largely practically-oriented and students will make extensive use of digital human modelling software (e.g. Jack) and the simulation facilities (e.g. car, motorcycle and train simulators) available within the Human Factors Research Group.
The syllabus covers: Algorithms and use of avatars for modelling human physical characteristics (e.g. body dimensions, static and dynamic postures); Modelling of perceptual and cognitive variability (e.g. sensory abilities, emotive responses); Virtual reality technologies/environments; Validity of simulators; Presence factors for simulation; Understanding and minimising simulator sickness; Case studies in the use of digital human modelling and simulators as Human Factors tools.
Module Web Links:
Method and Frequency of Class:
|Activity||Number Of Weeks||Number of sessions||Duration of a session|
|Lecture||11 weeks||1 per week||2 hours|
|Practical||11 weeks||1 per week||2 hours|
Method of Assessment:
|Coursework 1||50||Report (approx. 3000 words) on the use of simulation to aid in the design/evaluation of specific products|
|Coursework 2||50||Presentation arguing for the use of digital human modelling within a specific design context|
Professor G Burnett
Education Aims: This module aims to equip students with the knowledge and skills required to use digital human modelling and systems simulation approaches in Human Factors research and design/evaluation work. In addition, the module aims to provide students with an understanding of the fundamental assumptions upon which digital human modelling and simulation tools are based and their primary capabilities and limitations. Consequently, upon completion of this module students will possess the ability to apply such tools effectively in their future project work and/or employment.
Learning Outcomes: On successful completion of this module students will be able to:
Offering School: Department of Mechanical, Materials and Manufacturing Engineering
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